Dialogs and Buttons
Adding a Dialog Box and Buttons
To add a dialog box, follow these steps:
- Import the required modules.
Import the
Dialogs
andDefaultDialogs
modules along with other necessary modules:
const DefaultDialogs = brackets.getModule("widgets/DefaultDialogs"),
Dialogs = brackets.getModule("widgets/Dialogs");
// other modules you may require
const AppInit = brackets.getModule("utils/AppInit"),
CommandManager = brackets.getModule("command/CommandManager"),
Menus = brackets.getModule("command/Menus");
-
Create a function to show the dialog
To create a dialog you can use the specialized dialog APIs such as
Dialogs.showConfirmDialog
,Dialogs.showInfoDialog
andDialogs.showErrorDialog
provided by theDialogs
module:
function handleHelloWorld() {
Dialogs.showInfoDialog(
"hello", // Title
"world" // Message
);
}
The Dialogs.showInfoDialog()
method is the preferred way to display information messages.
Similarly, you can use Dialogs.showErrorDialog()
for error messages:
function handleError() {
Dialogs.showErrorDialog(
"Error",
"Something went wrong!"
);
}
You can also close the dialog programmatically using the Dialog.close()
method.
function handleHelloWorld() {
const dialog = Dialogs.showInfoDialog(
"hello",
"world"
);
// Close the dialog after 2 seconds
setTimeout(() => {
dialog.close();
}, 2000);
}
This will automatically close the dialog after 2 seconds.
These specialized dialog methods handle the common use cases.
Click on the functions to read more about them : showConfirmDialog(), showInfoDialog, showErrorDialog.
If you require custom buttons or advanced functionality, you can use the generic showModalDialog()
method.
Click here to read more about creating custom dialog boxes.
- Register the command Register a command that will trigger the dialog:
const MY_COMMAND_ID = "helloworld_sayhello";
CommandManager.register("Hello World", MY_COMMAND_ID, handleHelloWorld);
- Add the menu item Add a menu item that will execute the command:
const menu = Menus.getMenu(Menus.AppMenuBar.FILE_MENU);
menu.addMenuItem(MY_COMMAND_ID);
Full Code Example:
define(function (require, exports, module) {
"use strict";
// Brackets modules
const AppInit = brackets.getModule("utils/AppInit"),
DefaultDialogs = brackets.getModule("widgets/DefaultDialogs"),
Dialogs = brackets.getModule("widgets/Dialogs"),
CommandManager = brackets.getModule("command/CommandManager"),
Menus = brackets.getModule("command/Menus");
// Function to run when the menu item is clicked
function handleHelloWorld() {
Dialogs.showInfoDialog(
"hello",
"world"
);
}
// Register command
const MY_COMMAND_ID = "helloworld_sayhello";
CommandManager.register("Hello World", MY_COMMAND_ID, handleHelloWorld);
// Add menu item
const menu = Menus.getMenu(Menus.AppMenuBar.FILE_MENU);
menu.addMenuItem(MY_COMMAND_ID);
// Initialize extension
AppInit.appReady(function () {
console.log("hello world");
});
});
Expected Output:
When the menu item is clicked, a dialog box appears:
Creating Custom Dialog Boxes
While the specialized dialog methods like showInfoDialog()
, showConfirmDialog()
and showErrorDialog()
cover the common use cases, you can also create more complex custom dialog boxes using showModalDialog()
. Here's how:
const dialog = Dialogs.showModalDialog(
DefaultDialogs.DIALOG_ID_INFO,
"Custom Dialog",
// Custom HTML content with CSS styling
'<div class="custom-dialog">' +
'<p style="text-align: center">This is a custom message</p>' +
'<input style="width: 97%" type="text" id="custom-input" placeholder="Enter some text...">' +
"</div>",
[
// For buttons
{
className: Dialogs.DIALOG_BTN_CLASS_PRIMARY,
id: Dialogs.DIALOG_BTN_OK,
text: "OK",
},
{
className: Dialogs.DIALOG_BTN_CLASS_NORMAL,
id: Dialogs.DIALOG_BTN_CANCEL,
text: "Cancel",
},
]
);
The showModalDialog()
method provides more flexibility, allowing you to create custom dialog boxes with HTML content and buttons. However, it's recommended to use the specialized dialog APIs like showInfoDialog()
, showConfirmDialog()
and showErrorDialog()
whenever possible, as they provide a simpler and more standardized interface for the most common dialog types.
Visual Reference
Click Here to read more about showModalDialog()
.
→ Each button object can have:
className
: Button styling classid
: Button identifiertext
: Button label text
→ Available Button Classes:
Dialogs.DIALOG_BTN_CLASS_PRIMARY
: Primary action buttonDialogs.DIALOG_BTN_CLASS_NORMAL
: Normal buttonDialogs.DIALOG_BTN_CLASS_LEFT
: Left-aligned button
→ Common Button IDs:
Dialogs.DIALOG_BTN_OK
Dialogs.DIALOG_BTN_CANCEL
Dialogs.DIALOG_BTN_SAVE_AS
Dialogs.DIALOG_BTN_DONTSAVE
Dialogs.DIALOG_BTN_DOWNLOAD
Handle Button Clicks
You can handle button clicks using the dialog's promise:
dialog.done(function (buttonId) {
if (buttonId === Dialogs.DIALOG_BTN_OK) {
const inputValue = $input.val();
alert("Input value: " + inputValue);
}
});
Complete Code Block with Custom Dialog Box and handling the button clicks.
define(function (require, exports, module) {
"use strict";
const AppInit = brackets.getModule("utils/AppInit"),
DefaultDialogs = brackets.getModule("widgets/DefaultDialogs"),
Dialogs = brackets.getModule("widgets/Dialogs"),
CommandManager = brackets.getModule("command/CommandManager"),
Menus = brackets.getModule("command/Menus");
function showCustomDialog() {
const dialog = Dialogs.showModalDialog(
DefaultDialogs.DIALOG_ID_INFO,
"Custom Dialog",
// Custom HTML content
'<div class="custom-dialog">' +
'<p style="text-align: center">This is a custom message</p>' +
'<input style="width: 97%" type="text" id="custom-input" placeholder="Enter some text...">' +
"</div>",
[
{
className: Dialogs.DIALOG_BTN_CLASS_PRIMARY,
id: Dialogs.DIALOG_BTN_OK,
text: "OK"
},
{
className: Dialogs.DIALOG_BTN_CLASS_NORMAL,
id: Dialogs.DIALOG_BTN_CANCEL,
text: "Cancel"
}
]
);
// Get dialog element and ensure input is accessible
const $dlg = dialog.getElement();
const $input = $dlg.find("#custom-input");
if (!$input.length) {
console.error("Failed to find input element in dialog");
return;
}
// Handle dialog button clicks
dialog.done(function (buttonId) {
if (buttonId === Dialogs.DIALOG_BTN_OK) {
const inputValue = $input.val();
alert("Input value: " + inputValue);
}
});
}
// Register command
const MY_COMMAND_ID = "test_customdialog";
CommandManager.register("Show Custom Dialog", MY_COMMAND_ID, showCustomDialog);
// Add menu item
const menu = Menus.getMenu(Menus.AppMenuBar.FILE_MENU);
menu.addMenuItem(MY_COMMAND_ID);
// Initialize extension
AppInit.appReady(function () {
console.log("Custom dialog extension loaded");
});
});
Visual Reference
Adding a button on Status Bar
-
Import the
StatusBar
module.const StatusBar = brackets.getModule("widgets/StatusBar");
-
Register the command.
Register the command that will trigger the clicking.
var MY_COMMAND_ID = "helloworld_sayhello";
CommandManager.register("Hello World", MY_COMMAND_ID, handleHelloWorld); -
Add the button to the StatusBar.
To add the button to StatusBar, use
addIndicator()
:-
StatusBar.addIndicator(
MY_COMMAND_ID, // unique ID for this indicator
$("<div>Test</div>").click(handleHelloWorld), // Optional DOMNode for the indicator
true, // show the indicator
"hello-world-status", // CSS class
"tooltip", // tooltip text
);
→ The parameters of the addIndicator()
method :-
Param | Type | Description |
---|---|---|
id | string | Registration id of the indicator to be updated. |
[indicator] | DOMNode or jQueryObject | Optional DOMNode for the indicator |
[visible] | boolean | Shows or hides the indicator over the statusbar. |
[style] | string | Sets the attribute "class" of the indicator. |
[tooltip] | string | Sets the attribute "title" of the indicator. |
[insertBefore] | string | An id of an existing status bar indicator. The new indicator will be inserted before (i.e. to the left of) the indicator specified by this parameter. |
For a detailed description, refer to this link.